Keep Austin Weird Fantasy Football

Rules

The official rulebook. Subject to tweaks year to year.

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The Basics

  • $400 entrance fee — due before draft
  • Draft is the Tuesday after Labor Day at 7pm CT
  • 12 teams
  • Half-point PPR scoring
  • Starting lineup — 1 QB / 2 RB / 2 WR / 1 Flex / 1 TE / 1 K / 1 DST
  • Roster — 9 starters + 7 on bench (16 total)
  • 2 IR spots — only for players on PUP, IR, or designated as OUT
  • We're playing on Sleeper — they have an app.
  • 4 divisions of 3 teams each
  • During the season each team plays every other team in the league once, and the teams in their division twice. Because there are 14 regular-season games, each team also gets one extra game against a non-division team.

Money & Payouts

  • Each owner must pay the $400 entrance fee prior to draft.
  • FAAB waiver pickup fees, GOAT fees, and all cumulative trade fees are due once your season is over.
  • $150 payout for the high score each week. Sent on Tuesdays.
  • $25 fee for the worst team of the week — the GOAT (aka Shitty Kitty). Collected at the end of the season.
  • We use Venmo or PayPal for all transactions.
  • 1st — all money collected, minus payouts (2024 = $4,344 | 2025 = $4,492)
  • 2nd — $1,000
  • 3rd & 4th — $150
  • 5th & 6th — $100

Post Season

  • 3-week playoff — weeks 15–17
  • The top team in each division advances to the playoffs.
  • Of the remaining teams, the two with the best record advance as at-large spots.
  • The 2 division winners with the best record get a bye.

Tiebreakers — Division Winners

  1. Overall record
  2. Division record
  3. Total points scored
  4. Coin toss

Tiebreakers — At-Large Spots

  1. Overall record
  2. Head-to-head record
  3. Total points scored
  4. Coin toss

Waivers / Trades

  • Regular season FAAB budget is $400 for waiver pickups.
  • All FAAB bids are real money. $10 minimum bid. Highest bidder wins; a tie goes to whoever's lower in the standings.
  • Waivers process at 4am ET on Thursdays and Sundays.
  • Once the playoffs start, FAAB budgets reset to $200 for teams still in it. Non-playoff teams have their FAAB zeroed out and rosters frozen — they'll settle their balance sheet at this time.
  • Trades are pretty much unrestricted but need commissioner approval, generally within 24 hours.
  • Trade deadline is the end of Week 11.
  • A trade costs $25 per owner, but can include multiple players at no additional charge.

Misc

  • All 9 roster spots must be filled for a matchup — if you don't, you'll forfeit the match. (This is to cover a situation from one year where a DST was pulled at the last minute to secure the win in a very close match.) A player on IR is fine, but the spot can't be empty — you can no longer leave a roster spot empty.
  • For the new fish — have backup player pickups queued when FAAB runs. For example: you need a RB, so queue pickup player 1 / drop player X, then pickup player 2 / drop player X, then pickup player 3 / drop player X. If the first one goes through, the rest are invalid and don't process — that's why Sleeper has ordering in the pickup process. Also: you can't drop a player who has already played, and you can't pick up a player who has already played.

Scoring

Pulled from Sleeper. If scoring or league settings change there, this page reflects it automatically — usually within an hour.

Passing

  • Passing Yard+0.04 /yd
  • Passing TD+6 pts
  • Interception Thrown-2 pts
  • Passing 2-Point Conversion+2 pts
  • Passing TD of 40+ Yards (bonus)+2 pts
  • Completion of 40+ Yards (bonus)+1 pts
  • Pick-Six Thrown-2 pts

Rushing

  • Rushing Yard+0.1 /yd
  • Rushing TD+6 pts
  • Rushing 2-Point Conversion+2 pts
  • Rush of 40+ Yards (bonus)+1 pts
  • Rushing TD of 40+ Yards (bonus)+2 pts

Receiving

  • Reception+0.5 pts
  • Receiving Yard+0.1 /yd
  • Receiving TD+6 pts
  • Receiving 2-Point Conversion+2 pts
  • Reception of 40+ Yards (bonus)+1 pts
  • Receiving TD of 40+ Yards (bonus)+2 pts

Kicking

  • Field Goal Made (0–19 yds)+3 pts
  • Field Goal Made (20–29 yds)+3 pts
  • Field Goal Made (30–39 yds)+3 pts
  • Field Goal Made (40–49 yds)+4 pts
  • Field Goal Made (50+ yds)+5 pts
  • Missed FG (0–19 yds)-3 pts
  • Missed FG (20–29 yds)-3 pts
  • Missed FG (30–39 yds)-2 pts
  • Missed FG (40–49 yds)-1 pts
  • Extra Point Made+1 pts
  • Extra Point Missed-1 pts

Defense / Special Teams

  • Sack+1 pts
  • Interception (Defense)+2 pts
  • Fumble Recovery+2 pts
  • Safety+2 pts
  • Blocked Kick+1 pts
  • Defensive / Return Touchdown+6 pts
  • Points Allowed: 0 (Shutout)+10 pts
  • Points Allowed: 1–6+6 pts
  • Points Allowed: 7–13+4 pts
  • Points Allowed: 14–20+2 pts
  • Points Allowed: 21–270 pts
  • Points Allowed: 28–34-1 pts
  • Points Allowed: 35+-2 pts
  • Yards Allowed: 0–100+10 pts
  • Yards Allowed: 100–199+6 pts
  • Yards Allowed: 200–299+4 pts
  • Yards Allowed: 350–3990 pts
  • Yards Allowed: 400–449-1 pts
  • Yards Allowed: 450–499-2 pts
  • Yards Allowed: 500–549-3 pts
  • Yards Allowed: 550+-3 pts

Miscellaneous

  • Fumble Lost-2 pts

Roster

Starting Lineup

  • QB1
  • RB2
  • WR2
  • TE1
  • FLEX (RB/WR/TE)1
  • K1
  • DEF (Team Defense/ST)1

Bench

7 spots

League Settings

  • Season2026 · Pre-Draft
  • Teams12
  • Divisions4 · Desgraciados, Desperados, Slouchers, Slackers
  • League TypeKeeper
  • Playoff Teams6
  • Playoff Weeks15 17
  • Waiver TypeFAAB (Blind Bidding)
  • Waiver Budget$400
  • Trade DeadlineWeek 11
  • IR Spots2 (OUT or COVID-19 list)