The Basics
- $400 entrance fee — due before draft
- Draft is the Tuesday after Labor Day at 7pm CT
- 12 teams
- Half-point PPR scoring
- Starting lineup — 1 QB / 2 RB / 2 WR / 1 Flex / 1 TE / 1 K / 1 DST
- Roster — 9 starters + 7 on bench (16 total)
- 2 IR spots — only for players on PUP, IR, or designated as OUT
- We're playing on Sleeper — they have an app.
- 4 divisions of 3 teams each
- Divisions reshuffle every 2 years, starting in 2026 (2026, 2028, 2030, etc.)
- During the season each team plays every other team in the league once, and the teams in their division twice. Because there are 14 regular-season games, each team also gets one extra game against a non-division team.
Keepers
- A keeper moves up one round each year it's kept, until it ages off.
- A Round 1 keeper is no longer eligible to be kept.
- A new owner inheriting an existing team can keep anyone on that roster, any round, for their first season. The normal keeper rule starts their second season.
Money & Payouts
- Each owner must pay the $400 entrance fee prior to draft.
- FAAB waiver pickup fees, GOAT fees, and all cumulative trade fees are due once your season is over.
- $150 payout for the high score each week. Sent on Tuesdays.
- $25 fee for the worst team of the week — the GOAT (aka Shitty Kitty). Collected at the end of the season.
- We use Venmo or PayPal for all transactions.
- 1st — all money collected, minus payouts (2024 = $4,344 | 2025 = $4,492)
- 2nd — $1,000
- 3rd & 4th — $150
- 5th & 6th — $100
Post Season
- 3-week playoff — weeks 15–17
- The top team in each division advances to the playoffs.
- Of the remaining teams, the two with the best record advance as at-large spots.
- The 2 division winners with the best record get a bye.
Tiebreakers — Division Winners
- Overall record
- Division record
- Total points scored
- Coin toss
Tiebreakers — At-Large Spots
- Overall record
- Head-to-head record
- Total points scored
- Coin toss
Waivers / Trades
- Regular season FAAB budget is $400 for waiver pickups.
- All FAAB bids are real money. $10 minimum bid. Highest bidder wins; a tie goes to whoever's lower in the standings.
- Waivers process at 4am ET on Thursdays and Sundays.
- Once the playoffs start, FAAB budgets reset to $200 for teams still in it. Non-playoff teams have their FAAB zeroed out and rosters frozen — they'll settle their balance sheet at this time.
- Trades are pretty much unrestricted but need commissioner approval, generally within 24 hours.
- Trade deadline is the end of Week 11.
- A trade costs $25 per owner, but can include multiple players at no additional charge.
Misc
- All 9 roster spots must be filled for a matchup — leaving one empty is not a forfeit. An empty slot scores zero, which is fine in most cases. But if you had an eligible player on your bench who could have filled that spot, and that player scored negative points, you get the worse of the two scores applied instead of the zero — an easy manual correction by the commissioner. (This rule exists to cover a situation from one year where a DST was pulled at the last minute to secure the win in a very close match.) A player on IR is fine in a lineup spot, but the spot itself still can't be left empty.
- For the new fish — have backup player pickups queued when FAAB runs. For example: you need a RB, so queue pickup player 1 / drop player X, then pickup player 2 / drop player X, then pickup player 3 / drop player X. If the first one goes through, the rest are invalid and don't process — that's why Sleeper has ordering in the pickup process. Also: you can't drop a player who has already played, and you can't pick up a player who has already played.
Scoring
Pulled from Sleeper. If scoring or league settings change there, this page reflects it automatically — usually within an hour.
Passing
- Passing Yard+0.04 /yd
- Passing TD+6 pts
- Interception Thrown-2 pts
- Passing 2-Point Conversion+2 pts
- Passing TD of 40+ Yards (bonus)+2 pts
- Completion of 40+ Yards (bonus)+1 pts
- Pick-Six Thrown-2 pts
Rushing
- Rushing Yard+0.1 /yd
- Rushing TD+6 pts
- Rushing 2-Point Conversion+2 pts
- Rush of 40+ Yards (bonus)+1 pts
- Rushing TD of 40+ Yards (bonus)+2 pts
Receiving
- Reception+0.5 pts
- Receiving Yard+0.1 /yd
- Receiving TD+6 pts
- Receiving 2-Point Conversion+2 pts
- Reception of 40+ Yards (bonus)+1 pts
- Receiving TD of 40+ Yards (bonus)+2 pts
Kicking
- Field Goal Made (0–19 yds)+3 pts
- Field Goal Made (20–29 yds)+3 pts
- Field Goal Made (30–39 yds)+3 pts
- Field Goal Made (40–49 yds)+4 pts
- Field Goal Made (50+ yds)+5 pts
- Missed FG (0–19 yds)-3 pts
- Missed FG (20–29 yds)-3 pts
- Missed FG (30–39 yds)-2 pts
- Missed FG (40–49 yds)-1 pts
- Extra Point Made+1 pts
- Extra Point Missed-1 pts
Defense / Special Teams
- Sack+1 pts
- Interception (Defense)+2 pts
- Fumble Recovery+2 pts
- Safety+2 pts
- Blocked Kick+1 pts
- Defensive / Return Touchdown+6 pts
- Points Allowed: 0 (Shutout)+10 pts
- Points Allowed: 1–6+6 pts
- Points Allowed: 7–13+4 pts
- Points Allowed: 14–20+2 pts
- Points Allowed: 21–270 pts
- Points Allowed: 28–34-1 pts
- Points Allowed: 35+-2 pts
- Yards Allowed: 0–100+10 pts
- Yards Allowed: 100–199+6 pts
- Yards Allowed: 200–299+4 pts
- Yards Allowed: 350–3990 pts
- Yards Allowed: 400–449-1 pts
- Yards Allowed: 450–499-2 pts
- Yards Allowed: 500–549-3 pts
- Yards Allowed: 550+-3 pts
Miscellaneous
- Fumble Lost-2 pts
Roster
Starting Lineup
- QB1
- RB2
- WR2
- TE1
- FLEX (RB/WR/TE)1
- K1
- DEF (Team Defense/ST)1
Bench
7 spots
League Settings
- Season2026 · In Season
- Teams12
- Divisions4 · Desgraciados, Desperados, Slouchers, Slackers
- League TypeKeeper
- Playoff Teams6
- Playoff Weeks15 – 5
- Waiver TypeFAAB (Blind Bidding)
- Waiver Budget$400
- Trade DeadlineWeek 11
- IR Spots2 (OUT or COVID-19 list)
